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Algorithm for linking base and dobe in TM:

  1. Find the most suitable base object for dobe (the most similar to dobe) (OPTIONAL)
  2. Place the dobe inside base (then it's easier to perform the next task)
  3. Let the base take the shape of the dobe (by expanding and/or shrinking it OR by multiplying it)
    -Now the dobe’s outer layer is constructed from base’s material. It also has the same color as the base’s surface.
  4. Strengthen the link (by creating a behaviour similarity and/or nonvisual similarities)
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r30's mnemonics
similarity) and visualize, how this package-heart starts pumping the orange juice (behaviour similarity) . You can also sense the nonvisual similarities: hear the pumping sound of this package-heart or feel its warmth.*** 3.2 r30's algorithm <span>Algorithm for linking base and dobe in TM: Find the most suitable base object for dobe (the most similar to dobe) (OPTIONAL) Place the dobe inside base (then it's easier to perform the next task) Let the base take the shape of the dobe (by expanding and/or shrinking it OR by multiplying it)-Now the dobe’s outer layer is constructed from base’s material. It also has the same color as the base’s surface. Strengthen the link (by creating a behaviour similarity and/or nonvisual similarities) ***Alternatives to task 3 (we don't change the shape of base) 3.2 Transform base's surface layer and color into dobe's surface layer and color [mirror-chair example] (If dobe's materi


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