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#calculus #mathematics #tensors #vectors
If you think about the ways in which you might represent a bound vector, you may realize that the vector can be defined simply by specifying the start and end points of the arrow. So in a three-dimensional Cartesian coordinate system, you only need to know the values of x, y, and z for each end of the vector
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owner: shihabdider - (no access) - A Student's Guide to Vectors and Tensors, p13


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