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#ruby
A class is a construct for defining properties for objects that are alike and equipping them with functionality.
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Object Oriented Programming
deled on real-world objects, so even non-programmers usually recognize the basic role that an object plays. And, just like the real world, OOP defines objects and classes with similar characteristics belonging to the same classes and objects. <span>A class is a construct for defining properties for objects that are alike and equipping them with functionality. For example, a class named Car might define the attributes color and mileage for its objects, and assign them functionality: actions such as open the trunk, start the engine, and change


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