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Question

• Commodore 64 (1982): CPU [1], graphics chip [2]

• 1 MHz, 8 bit processor

• Games possible due to [3]

→ small [4] with 24x21 pixels

→ can be positioned [5]

→ handled by [6]

→ also generates [7]

Answer

[1] writes frame buffer [2] generates video signal

[3] Sprites

[4] binary images

[5] freely on screen

[6] graphics chip

[7] collision events


Question

• Commodore 64 (1982): CPU [1], graphics chip [2]

• 1 MHz, 8 bit processor

• Games possible due to [3]

→ small [4] with 24x21 pixels

→ can be positioned [5]

→ handled by [6]

→ also generates [7]

Answer
?

Question

• Commodore 64 (1982): CPU [1], graphics chip [2]

• 1 MHz, 8 bit processor

• Games possible due to [3]

→ small [4] with 24x21 pixels

→ can be positioned [5]

→ handled by [6]

→ also generates [7]

Answer

[1] writes frame buffer [2] generates video signal

[3] Sprites

[4] binary images

[5] freely on screen

[6] graphics chip

[7] collision events

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Parent (intermediate) annotation

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• Commodore 64 (1982): CPU writes frame buffer, graphics chip generates video signal • 1 MHz, 8 bit processor • Games possible due to Sprites → small binary images with 24x21 pixels → can be positioned freely on screen → handled by

Original toplevel document (pdf)

owner: baoihh - (no access) - InCG-01-Sampling and Eye Rays.pdf, p8

Summary

statusnot learnedmeasured difficulty37% [default]last interval [days]               
repetition number in this series0memorised on               scheduled repetition               
scheduled repetition interval               last repetition or drill

Details

No repetitions


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