• Commodore 64 (1982): CPU [1], graphics chip [2]
• 1 MHz, 8 bit processor
• Games possible due to [3]
→ small [4] with 24x21 pixels
→ can be positioned [5]
→ handled by [6]
→ also generates [7]
[1] writes frame buffer [2] generates video signal
[3] Sprites
[4] binary images
[5] freely on screen
[6] graphics chip
[7] collision events
• Commodore 64 (1982): CPU [1], graphics chip [2]
• 1 MHz, 8 bit processor
• Games possible due to [3]
→ small [4] with 24x21 pixels
→ can be positioned [5]
→ handled by [6]
→ also generates [7]
• Commodore 64 (1982): CPU [1], graphics chip [2]
• 1 MHz, 8 bit processor
• Games possible due to [3]
→ small [4] with 24x21 pixels
→ can be positioned [5]
→ handled by [6]
→ also generates [7]
[1] writes frame buffer [2] generates video signal
[3] Sprites
[4] binary images
[5] freely on screen
[6] graphics chip
[7] collision events
status | not learned | measured difficulty | 37% [default] | last interval [days] | |||
---|---|---|---|---|---|---|---|
repetition number in this series | 0 | memorised on | scheduled repetition | ||||
scheduled repetition interval | last repetition or drill |