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Question

Until 200x: Fixed Function Pipeline

• Trend to unification: make pipeline [1]

[2] code to GPU

[3] languages

[4] independent

• Libraries of [5]

• Cg ([6])

• GLSL ([7])

• HLSL ([8])

• …

Answer

[1] programmable

[2] Upload

[3] C-like

[4] Vendor

[5] effects

[6] C for graphics

[7] OpenGL Shading Language

[8] high level shading language


Question

Until 200x: Fixed Function Pipeline

• Trend to unification: make pipeline [1]

[2] code to GPU

[3] languages

[4] independent

• Libraries of [5]

• Cg ([6])

• GLSL ([7])

• HLSL ([8])

• …

Answer
?

Question

Until 200x: Fixed Function Pipeline

• Trend to unification: make pipeline [1]

[2] code to GPU

[3] languages

[4] independent

• Libraries of [5]

• Cg ([6])

• GLSL ([7])

• HLSL ([8])

• …

Answer

[1] programmable

[2] Upload

[3] C-like

[4] Vendor

[5] effects

[6] C for graphics

[7] OpenGL Shading Language

[8] high level shading language

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Until 200x: Fixed Function Pipeline • Trend to unification: make pipeline programmable • Upload code to GPU • C-like languages • Vendor independent • Libraries of effects • Cg (C for graphics) • GLSL (OpenGL Shading Language) • HLSL (high level shading language) • … </spa

Original toplevel document (pdf)

owner: baoihh - (no access) - InCG-01-Sampling and Eye Rays.pdf, p17

Summary

statusnot learnedmeasured difficulty37% [default]last interval [days]               
repetition number in this series0memorised on               scheduled repetition               
scheduled repetition interval               last repetition or drill

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